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Марія БровінськаGameDev Eng
11 November 2026, 09:28
2026-11-11
A Ukrainian developer created the game "Dronyata" in a few weeks about the production of FPV drones in a garage
Ukrainian Konstantin Rukhlov created a browser game "Dronyata" in which the player manages a workshop for the production of drones for the front. He spent several weeks in the evenings on the development, using Claude Code for writing the code, and ChatGPT for icons and illustrations.
Ukrainian Konstantin Rukhlov created a browser game "Dronyata" in which the player manages a workshop for the production of drones for the front. He spent several weeks in the evenings on the development, using Claude Code for writing the code, and ChatGPT for icons and illustrations.
The developer talked about his project on the DOU forum.
In "Dronyaty" the player works in a workshop where they have to fulfill orders to assemble drones by the end of the shift. To do this, they will have to move between a 3D printer, boxes of parts, a soldering station, and a laptop with firmware.
The workflow is complicated by various obstacles: during an air raid, you need to go to shelter, in the event of a power outage, you need to refuel the generator, and after changing the frequency, you need to reflash the finished drone.
There are currently 10 levels in the game, which are gradually unlocked. Some of the levels were hidden by the developer because they were considered insufficiently developed. Some of the hidden ones can be unlocked using a cheat code.
The game has a cartoonish style: drones destroy enemy equipment, but there is no blood or violent scenes. The assembly process itself is also simplified — the author emphasizes that this is an entertaining project, not an instruction manual for creating real UAVs.
How the game was created
According to Rukhlov, the idea came to him during a long train ride. He did his first work on Claude on his phone, and then spent several weeks working in the evenings on the game and its adaptation for mobile devices.
I used JavaScript and Three.js for development without any additional frameworks. I wrote the code using Claude Code, and created the icons and illustrations in ChatGPT.
You can play directly in your browser — without registering or downloading an application. The game is available on both computers and smartphones.
In the future, the developer wants to add the ability to play simultaneously with multiple people. This may require adapting the existing levels. He is also collecting player feedback to understand whether the project is worth developing further.