Наталя ХандусенкоGameDev Eng
27 August 2026, 16:33
2026-08-27
Quantum computing used for the first time to develop a commercial game
Finnish game studio MiTale Ltd. is developing the post-apocalyptic story-driven role-playing game CLAY — The Last Redemption, which is the first commercial project on the market to use quantum computing technologies. The project is being implemented in close collaboration with IBM Quantum Computing experts.
Finnish game studio MiTale Ltd. is developing the post-apocalyptic story-driven role-playing game CLAY — The Last Redemption, which is the first commercial project on the market to use quantum computing technologies. The project is being implemented in close collaboration with IBM Quantum Computing experts.
According to the developers, IBM's quantum simulators were used to generate maps, characters, graphic simulations, as well as to create procedural systems and plot branches, Tom's Hardware reports .
In the future, MiTale plans to integrate true quantum hardware directly into the game development process, allowing for the creation of unique gaming experiences that adapt in real time.
The studio has been researching quantum games since 2019 and has already integrated quantum systems with popular engines Unity, Unreal Engine, Godot, and the Ink story system.
MiTale suggests that in the future, separate or integrated quantum accelerators in PCs will be able to accelerate complex tasks in the same way that modern video cards do.
The ability of quantum computers to work with a huge number of variables and optimize complex models could become the basis for next-generation gaming universes.
The developers call CLAY the first step towards the full use of real quantum hardware in the gaming industry.
HSBC, BMW, Airbus and GSK are already testing Ukrainian operating system for quantum computers. Startup Haiqu is looking for specialists even without a quantum physicist education