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Олександр КузьменкоWar
4 September 2025, 10:51
2025-09-04
"We want to “settle” IT expertise in all units and departments". The Ministry of Defense plans to introduce an IT vertical in the Armed Forces of Ukraine with the positions of digital officers
The new Deputy Minister of Defense of Ukraine for Digitalization, Oksana Ferchuk, said that the Ministry of Defense is planning an IT reform that involves introducing digital officer positions up to the battalion level. What is the goal of the project?
The new Deputy Minister of Defense of Ukraine for Digitalization, Oksana Ferchuk, said that the Ministry of Defense is planning an IT reform that involves introducing digital officer positions up to the battalion level. What is the goal of the project?
«We want digital officers and digital teams to appear in units, brigades, and corps. We plan for the digital officer to „reach“ the battalion. This will be a vertical that will help quickly implement IT solutions and have feedback. Digital teams will report which products work and which do not,» Ferchuk was quoted as saying by DOU, which learned the details of the reform.
Ferchuk reported that the project will concern all units of the General Staff and the Ministry of Defense. The implementation of the IT vertical assumes that digital officers will order and form tasks for the Ministry of Defense digitalization team, as well as implement and test its services.
«We see the position of a digital officer up to the battalion level. These will be, in essence, our hands, ears, and brains, which will launch programs synchronously with us, signal if something is missing. And provide IT expertise, of course. Now even a small enterprise for 20-30 people is impossible to imagine without IT expertise,» Oksana Ferchuk pointed out.
Civilian specialists or active military personnel can be mobilized for digital positions. Ferchuk expects the IT reform to be approved by the end of the year.
Професії у геймдеві. Хто такий левел-дизайнер і як ним стати?
Ми продовжуємо нашу рубрику, присвячену професіям у геймдеві. Тема нового матеріалу в ній — левел-дизайн. Його вважають підвидом геймдизайну, але все-таки практично кожна студія хоче окрему людину на позицію левел-дизайнера. Адже у цій спеціальності вистачає своїх нюансів та особливостей.
Розібратися з ними всіма нам допоміг досвідчений левел-дизайнер зі студії Fractured Byte Дмитро Нестеренко. Також він веде свій блог Game Designer Notes про геймдизайн в цілому, в якому розбирає багато цікавих нюансів розробки ігор.