Олександр КузьменкоAround IT
28 August 2026, 18:11
2026-08-28
UPD. Founder of IT publication Vector Dasha Zarivna transferred ownership to CEO Ismail Osbanov
Dasha Zarivna, the founder and publisher of the technology and business media Vector, has fully transferred control and ownership of the project to the current director of the publication, Ismail Osbanov. The legal processes for the transfer of rights have already been completed.
Dasha Zarivna, the founder and publisher of the technology and business media Vector, has fully transferred control and ownership of the project to the current director of the publication, Ismail Osbanov. The legal processes for the transfer of rights have already been completed.
This is stated in the announcement of the Vector publication and in posts by Zarivna and Osbanov on their Facebook pages. The founder of the project explained her departure by her desire to fully focus on a new professional stage.
«My story as a publisher of Vector has ended. Vector media will continue its journey without me. Further, on all issues — to the new owner and CEO Ismail Osbanov,» Zarivna noted.
She also thanked the first investor and mentor of the project, Oleksandr Olshansky, and all the teams who worked in the media and the related agency VectorPR from 2017 to 2026.
According to Osbanov, the legal transfer of ownership is a logical step and a de facto consolidation of the management model in which the publication has been operating for a long time. Over the past six years, the team under his leadership has been responsible for daily operational work, as well as determining the editorial and strategic vector of the media’s development.
«For me, ownership is not just property rights. It is responsibility for the team, audience, partners, clients, and for Vector to continue developing in Ukraine. Now ownership and control are completely mine,» Osbanov emphasized in his post. He also thanked Zarivna for her trust and specifically noted her role at the launch stage — in particular, in forming the first team, attracting investors, and selling advertising.
UPD. What Dasha Zarivna said in a comment for dev.ua
In an exclusive comment to dev.ua, Dasha Zarivna revealed the financial details of the media outlet’s operation and the deal itself. According to her, the publication has not needed any external additional investment in recent years.
«No, in recent years, we haven’t had to raise any money or investments in Vector. Ismail and the team are great, since around 2021 the project hasn’t required any additional investment at all. Since the beginning of the full-scale invasion, Ismail had to make unpopular decisions, squeeze hard on salaries and people. But this gave them the opportunity to achieve self-sufficiency in difficult conditions,» shared the founder of Vector.
Regarding the total amount of investments since its founding, Dasha Zarivna noted that it is difficult to calculate it accurately, since the amount of funding constantly changed depending on the period, and during the COVID-19 pandemic, investment stopped altogether.
Zarivna also confirmed the existence of financial conditions for the transfer of rights, but the details of the transaction remain unpublic: «There is also an economic part of the deal, the details of which we decided not to disclose.»
Vector was launched in 2018 as an online magazine about the creative economy, technology, and business. In February 2020, Dariya Zarivna became the communications advisor to the head of the Office of the President of Ukraine, Andriy Yermak. In September 2020, the media outlet also attracted an external investor, Oleksandr Gusev’s JKR Investment Group.
Професії у геймдеві. Хто такий левел-дизайнер і як ним стати?
Ми продовжуємо нашу рубрику, присвячену професіям у геймдеві. Тема нового матеріалу в ній — левел-дизайн. Його вважають підвидом геймдизайну, але все-таки практично кожна студія хоче окрему людину на позицію левел-дизайнера. Адже у цій спеціальності вистачає своїх нюансів та особливостей.
Розібратися з ними всіма нам допоміг досвідчений левел-дизайнер зі студії Fractured Byte Дмитро Нестеренко. Також він веде свій блог Game Designer Notes про геймдизайн в цілому, в якому розбирає багато цікавих нюансів розробки ігор.