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Олег ОнопрієнкоGameDev Eng
11 August 2026, 13:19
2026-08-11
Ubisoft launches paid internship for programmers in Kyiv office: looking for online service developers
Ubisoft's Kyiv division has announced the launch of a paid Online Services Programming Internship program. The program is designed for senior students, graduates, and young professionals who want to start a career in game development and create online infrastructure for millions of players.
Ubisoft's Kyiv division has announced the launch of a paid Online Services Programming Internship program. The program is designed for senior students, graduates, and young professionals who want to start a career in game development and create online infrastructure for millions of players.
The company announced the recruitment opening on its official career portal.
The internship will be held in an office format in Kyiv. It is noted that participation does not require previous commercial experience in developing online services - the company is ready to train beginners. The main focus of the program is the creation of systems that ensure the operation of multiplayer games.
Under the guidance of experienced Ubisoft mentors, interns will learn backend development and work with high-load online systems. In particular, this includes the development of components such as authentication systems, user profile management, leaderboards, social features, in-game stores, Battle Pass, and moderation systems.
Key requirements for candidates:
Strong knowledge of C# and .NET.
Basic understanding of backend development and RESTful API principles.
Understanding microservices architecture.
Basic knowledge of databases (SQL and/or NoSQL).
Basic JavaScript/TypeScript skills and general understanding of frontend.
A big plus for candidates will be having their own pet projects, basic Git skills, as well as an interest in cloud technologies and, of course, video games.
After successfully completing the internship, participants will be able to apply for the position of Junior Online Programmer in the Ubisoft team. In this position, they will be involved in the development and support of large-scale online services, web application integration, and system performance optimization for players around the world.
«Розробка ігор — це завжди проблеми». Історія випускника ХПІ, який став senior-геймдизайнером та автором коміксів, і тепер знає про ігри все
Геймдизайнер Андрій Заколодний з дитинства любить відеоігри та ще школярем намагався їх створювати. З переїздом в інше місто та вступом до університету це бажання дещо відійшло на другий план. Але в результаті життя склалося так, що Андрію вдалося попрацювати у відомих на весь світ студіях, прикласти руку до Assassin’s Creed Valhalla і дорости до senior-геймдизайнера, а паралельно ще й свій комікс англійською видати.
Про нюанси роботи в ігровій індустрії, різницю між Gameloft та Ubisoft, особисті прагнення до кращого, творчі пориви та багато іншого — у його історії.