CDPR held a technology demonstration of The Witcher 4
The long-awaited sequel to The Witcher will be the studio's first game developed outside of the game's in-house engine.
The long-awaited sequel to The Witcher will be the studio's first game developed outside of the game's in-house engine.
The long-awaited sequel to The Witcher will be the studio's first game developed outside of the game's in-house engine.
The Polish studio has revealed the gameplay tech behind the long-awaited Witcher sequel at its State of Unreal 2025 presentation. The Witcher 4 tech demo shows off some of the innovative technologies and features that will help bring the game's open world to life. CDPR notes that yesterday's presentation is not a full-fledged gameplay of the game, but rather a tech demo of the game.
“This is a technical demo and a first look at the cutting-edge technologies behind The Witcher 4 — but not The Witcher 4 itself. It showcases the powerful foundation we are building in close collaboration with Epic Games to push open world design further than ever before, as well as the core systems and features we are developing using Unreal Engine 5,” CD PROJEKT RED said .
At the presentation, the developers stated that the demo runs at 60 fps on the base version of the PlayStation 5. In addition, they showed a cinematic trailer for the game.
The game is being developed on Unreal Engine 5 and aims to be the most immersive and ambitious open-world Witcher game yet. This time, players will play as Geralt of Rivia's adopted daughter Ciri, who has been tested by herbs and mutated into a professional monster slayer.



