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Олег ОнопрієнкоGameDev Eng
4 January 2026, 12:05
2026-01-04
Insiders predict that GTA VI will cost $80
Gaming analyst and insider Tom Henderson has shared his predictions for the upcoming release of Grand Theft Auto VI. According to him, players should prepare for a price increase and possible technical problems with the Internet on the day of the game's release.
Gaming analyst and insider Tom Henderson has shared his predictions for the upcoming release of Grand Theft Auto VI. According to him, players should prepare for a price increase and possible technical problems with the Internet on the day of the game's release.
While discussing Rockstar Games' pricing policy on the Insider Gaming podcast, Henderson expressed the opinion that the era of standard price tags may be a thing of the past for such a large-scale project.
“I think it will be $80. Yes, $80 for the basic version,” the insider noted.
He also predicts there will be several expanded editions. He says we should expect versions for $100, $130, and a full collector's edition that could cost up to $300.
Henderson emphasized that these are just his predictions, not official reports, but given the scale of the game, such a pricing policy looks quite realistic.
The analyst believes that Rockstar Games is now confident of releasing the game in its planned release window, which is currently set for this fall after the game was postponed from May. Henderson noted that the company needs to shift the focus of the community to the positive, especially amid investigations into working conditions and union issues, so another release date postponement is unlikely.
Insiders paid special attention to the technical aspect of the launch. In their opinion, GTA VI's release day will be a real test for providers.
"My prediction is that GTA VI will cause temporary problems with the internet infrastructure. It will be the least productive day in history," the insider joked, indicating that many people will take the day off from work to play the game.
He believes that due to the sheer volume of data and the number of people wanting to download the game at the same time, Rockstar should open pre-load at least a month before release. The standard practice of opening access three days in advance, he believes, will not work in this case and will simply cause the servers to "crash."
According to insiders, about $2 billion was spent on the project over seven years of production.