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Ukrainian solo developer announces Dust Vein, a cooperative horror game about survival in underground bunkers

In Dust Vein, players will have to play as defective bio-agent clones and explore dangerous post-apocalyptic dungeons on Earth. The project combines procedural generation, spatial voice chat, and elements of psychological horror.

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Ukrainian solo developer announces Dust Vein, a cooperative horror game about survival in underground bunkers

In Dust Vein, players will have to play as defective bio-agent clones and explore dangerous post-apocalyptic dungeons on Earth. The project combines procedural generation, spatial voice chat, and elements of psychological horror.

According to the plot, players play the role of artificially created bioagents who were sent from the space "Ark" to Earth hundreds of years later. The team's main task is to find the source of a mysterious signal, reveal the secret of the "Eve" project, and learn the secret of reproduction.

The key mechanic for advancing through locations is interacting with the so-called "Maw." To descend deeper, players must feed it with found prey.

"You won't be able to feed it, and the Ark will write you off as bio-waste, replacing you with newer and more promising clones. You have no right to make a mistake," the authors note in the game's description.

Each bunker descent is procedurally generated. The developers have integrated distance-sensitive voice chat, which is closely related to the main threat of mimic monsters. These creatures are able to copy both the appearance and voices of team members, creating an atmosphere of paranoia.

In addition to survival and resource hunting, gameplay involves solving puzzles and building your own base. Players can use a crafting table to improve their equipment and upgrade a special courier spider. An important limitation during raids is time: if the team is late for the elevator, the characters die.

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