Олег ОнопрієнкоGameDev Eng
27 August 2026, 16:37
2026-08-27
"We're not trying to copy other people's mechanics." GSC talked about working on atypical multiplayer and the second DLC for S.T.A.L.K.E.R. 2
Ukrainian studio GSC Game World has shared its plans for the further development of STALKER 2: Heart of Chernobyl. After the recent release of the first story expansion, the developers have focused on creating the second DLC and a free multiplayer mode that will be significantly different from classic shooters.
Ukrainian studio GSC Game World has shared its plans for the further development of STALKER 2: Heart of Chernobyl. After the recent release of the first story expansion, the developers have focused on creating the second DLC and a free multiplayer mode that will be significantly different from classic shooters.
Studio CEO Yevhen Grigorovich and creative director Maria Grigorovich spoke about upcoming updates in an interview with Rock Paper Shotgun during the Gamescom gaming exhibition.
According to Yevgeny Grigorovich, work on the second expansion and multiplayer are the two main next steps for the company. Speaking about the upcoming DLC, he noted that it will offer a different approach to the narrative and gameplay experience compared to Cost of Hope. The developers hope that the new content will be able to pleasantly surprise players by offering an unconventional development of events.
Regarding the free multiplayer mode, the studio plans to deviate from the usual industry solutions. An official announcement of this component is expected in the near future.
“We believe that we are not doing what everyone else is doing. We are not trying to copy other people's mechanics, but creating something that our players, who spend 2,000 hours in the game, will like,” the GSC CEO emphasized. He also clarified that the multiplayer will not be session-based, similar to Counter-Strike.
Maria Grigorovich added that GSC remains a company focused on single-player games, so working on the multiplayer mode is a kind of experiment for the team. According to her, the community may have different expectations from this mode, as players expect completely different things, but the studio is guided by its own vision of how stalker interaction in the Zone should work.
As we recall, earlier a dev.ua journalist shared his impressions of the first major story update, "The Price of Hope."
Фейк про скасування релізу S.T.A.L.K.E.R. 2 у випадку нападу РФ на Україну підняв хайп в американському Twitter. Що пишуть користувачі
Фейкова новина про те, що через ймовірне вторгнення РФ в Україну продовження гри S. T. A. L. K. E. R. 2, розробленої українською геймстудією GSC Game World, може не вийти, викликала хайп в американському сегменті Twitter.
dev.ua поскролив стрічку мікроблогу і вибрав найцікавіші реакції.
«Ефект Cyberpunk 2077». S. T. A. L. K. E. R. 2, Elden Ring та інші очікувані ігри, реліз яких перенесли
Мало приємного, коли розробники переносять релізи ігор, яких геймери і так дуже довго чекали. Найчастіше відстрочку беруть, щоб «відполірувати» гру й пофіксити баги. Так було і з Cyberpunk 2077, який переносили неодноразово, що дуже дратувало користувачів, і з другою частиною Half-Life, і третім «Відьмаком». Врешті-решт, ці ігри отримали великий успіх.
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