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Pavel Zibrov will be the voice of Arena in the first story DLC for S.T.A.L.K.E.R. 2

The first story expansion for STALKER 2: Heart of Chernobyl, titled "The Price of Hope," will receive a major musical update. The soundtrack will include over 300 new songs from Ukrainian artists, and People's Artist of Ukraine Pavlo Zibrov will not only provide his songs, but will also voice one of the characters.

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Pavel Zibrov will be the voice of Arena in the first story DLC for S.T.A.L.K.E.R. 2

The first story expansion for STALKER 2: Heart of Chernobyl, titled "The Price of Hope," will receive a major musical update. The soundtrack will include over 300 new songs from Ukrainian artists, and People's Artist of Ukraine Pavlo Zibrov will not only provide his songs, but will also voice one of the characters.

The involvement of the People's Artist of Ukraine was announced by the official account of the game on the X network. According to Finway, one of the most unexpected innovations will be the role of Pavel Zibrov in the game. In the post-apocalyptic atmosphere of the Zone, his hit "School Waltz" will sound, but the matter will not end with songs alone. The singer will act as the voice of the Arena - a location where stalkers compete in battles for survival.

"Zibrov's role in the DLC will not be limited to music. The singer will become the voice of the Arena, where stalkers will compete in battles for fun, and will lead fights directly in the game," the material notes.

In addition to Pavel Zibrov, the soundtrack of the expansion will be supplemented with tracks by other Ukrainian artists. In particular, the game will feature the winning song of Eurovision-2022 "Stefania" by the Kalush Orchestra, as well as the composition "Nas nese" by the singer Monokate.

Kateryna Pavlenko herself will also join the world of the Zone as a radio host on local radio.

In total, with the release of the expansion, the number of Ukrainian-language tracks in STALKER 2 will reach almost 700 (the base game contained over 400 songs). The music will be heard on the in-game radio, faction bases, in bars, and near stalker camps.

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